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Hi @dmkrtz , We already support this. Have you looked at this example? |
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Hi, this time not a question but more of a request.
Wouldn't it be technically possible to add an argument to the model-viewer to max-out the background/environment HDR?

Since I'm using this on a PC app only, I'd love to have a full HQ background instead of a blocky one.
I noticed that when selecting Background A and Environment A (or natural/from HDR) the image looks very pixelated.
Whereas it looks more clean/less pixelated with different textures:

I remember I've read it somewhere in the documentation that it's currently limited and just wanted to show a real-time example.
For screenshots like that it would be much appreciated to use the full potential of a loaded HDR.
Thanks in advance!
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