gltf node with simetric transformation aren't display in AR with safari on ios #2885
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denis-bolomier-pch
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Replies: 1 comment
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IIRC this is a deficiency in the USDZ format (or at least the way Quick Look interprets it). They don't appear to switch their back-face for a mirroring transform. The only way three.js could work around this is to duplicate geometry, which is complicated and inefficient. Please file a bug on Apple. FYI @mrdoob. |
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Description
When Im loading a gltf, all node that have been reverse along an axe doesn't display in the AR view on IOS
the model in my Iphone

the same model in ar mode

As you can see the following pyramid aren't display:
As you can see the following pyramid are display in the wrong orientation:
The gltf have been created with a mesh called several time with a different transformation.
TEST REVERSE.gltf.zip
Live Demo
https://v.pch.click/viewer.html?short_id=PREQV
Version
https://unpkg.com/@google/model-viewer/dist/model-viewer.min.js
Browser Affected
OS
AR
we use the following syntax to have AR
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