Parts of model become see-through in AR scene #2793
Replies: 3 comments 5 replies
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Is this in Scene Viewer mode? This is due to background occlusion and it has erroneously found your scene's background to be closer than it really is (it's a tricky problem). I believe you can disable this feature in the top-right of the screen. You won't see this in WebXR mode as we don't support background occlusion yet. |
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yeah - it's occlusion - you can switch it off, there's a button at the top |
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Just to follow up on this - I noticed a similar effect seems to happen when faces are detected (at least on iOS / Quick Look). The model becomes see through to show the face. Is this the same setting, and only available on Android? I couldn't find an attribute in the model-viewer documentation to ignore facetracking. |
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Hi everyone,
I've noticed when viewing a model in the AR scene parts of the model become see-through. Has anyone else had this issue ?
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