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This is intended behavior for a Physically-based Renderer. Our default IBL has more light on the front than the sides/back, so you're seeing a lighter color on the front. If you wait for the model to turn all the way around, you'll see it comes back to that lighter shade. If you want colors to come through unchanged, you'll need to use the glTF materials_unlit extension. Otherwise, you might be interested in |
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Hi,
I have a glb model that has red texture jpegs and shows as red when I display in any other 3d viewer. When shown in modelviewer, the model colour is initially orange when it loads. If you wait 10-15 seconds, the model darkens to the red I believe it should initially be. If you wait more it cycles back around from red to orange.
What is causing this to change over time and how can I keep to the red colour it should be?
I've added the model to the glitch below which produces the same issue.
Thanks
Live Demo
https://futuristic-autumn-value.glitch.me/
Version
https://unpkg.com/@google/model-viewer@1.7.2/dist/model-viewer.min.js
Browser Affected
Chrome v91.0.4472.77
iOS 14.6 Safari
OS
iOS 14.6
MacOS Big Sur 11.4
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