question about FrameSkipper and time point to present on screen #9238
JackKaiXing
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FrameSkipper role is to prevent the CPU to push frames faster than the GPU can handle. The way filament should be used:
FrameSkipper uses a h/w fence at the end of each frame. Then it checks the N-2 fence, if it has not signaled, it returns false. So basically FrameSkipper asks you to "skip" if the previous-previous frame has STILL not finished on the GPU. |
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I try to find out the accurate time point when content is presented to screen. but FrameSkipper is kind of confusing.
this is how we use filament:
this is how i understand about FrameSkipper and time point of first present.
Does it right? thanks.
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