crashed when Android use filament with source code directly #7077
Junhuan-Peng
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Describe the bug
I want to use filament in android directly(which means source code), but there are some problem
./build.sh -p android
, it seems like call desktop first to build executable, then call android target function, but the cmake variableEGL
changed after starting build android target, how it changed? I noticed that, if I want to use filament in android, it add the filePlatformEGLAndroid.cpp
which depends onPlatformEGL.cpp
, but only whenEGL
equals ON, the filePlatformEGL.cpp
would be added to source. I don't know howbuild.sh
change the value ofEGL
, which I can't do the same when I add filament as a subdirectory in project and build withoutbuild.sh
in android.To Reproduce
Steps to reproduce the behavior:
Logs
I have use the addr2line to resolve the address.
Desktop (please complete the following information):
Smartphone (please complete the following information):
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