How to output full compiled shader code from matc? #4931
EnviralDesign
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You can use the tool called |
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Hi, I'm trying to use matc from the latest release to simply generate a readable fully encapsulated shader file. I'm trying to learn how all of the various pieces of shader code found through out the github repo actually look when all setup.
The generated filamat file is binary, so I'm unable to find a way to read that.
I can get [some] of what I'm after by using the print flag on windows cmd (-t) and outputting that to a file, however the results are truncated no matter what combination of other command line settings I try. The number of lines it gets cut off at varies as well from execution to execution.
Here's the command I'm using currently:
Are there any more direct ways to accomplishing this?
Thanks!
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