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Hello, I am a beginner in reinforcement learning. I am currently trying to integrate my own model into the playground reinforcement learning environment. I designed a task where a 7-degree-of-freedom robotic arm reaches a target position, and I set the training parameters by following the examples in the notebook. During training, I encountered a GPU memory overflow. To fix this, I modified the STL model of the robotic arm (reducing the number of triangular faces in the collision detection model).
Although the memory overflow issue was resolved, my training time exceeded 8 hours, which is much longer than the 8-10 minutes shown in the notebook demo.
I have the following questions:
Why is the training speed of the model in the example so fast?
Are there any tricks to improve the training speed of my model?
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Hello, I am a beginner in reinforcement learning. I am currently trying to integrate my own model into the playground reinforcement learning environment. I designed a task where a 7-degree-of-freedom robotic arm reaches a target position, and I set the training parameters by following the examples in the notebook. During training, I encountered a GPU memory overflow. To fix this, I modified the STL model of the robotic arm (reducing the number of triangular faces in the collision detection model).
Although the memory overflow issue was resolved, my training time exceeded 8 hours, which is much longer than the 8-10 minutes shown in the notebook demo.
I have the following questions:
Why is the training speed of the model in the example so fast?
Are there any tricks to improve the training speed of my model?
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