Unexpected Light behavior plane vs box #2363
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IntroHi! My setupmujoco 3.2.6 My questionWhen using a simple world with a plane and a spotlight (directional="false") the render looks as expected. But for other objects, for example a box or mesh as a ground, the spotlight does not fade off equally in every direction as expected. I have included the code and example image for both cases. I would expect and like for the box to interact the same as the plane with the light. Is there a reason for the observed behavior? Expected light behavior:
Unexpected light behavior:
Minimal model and/or code that explain my questionNo response Confirmations
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Replies: 2 comments 5 replies
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This is explained somewhere in the docs, but I forget where. Reducing the third number in the plane |
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Ah sorry, I misread your question. You want to increase https://mujoco.readthedocs.io/en/latest/XMLreference.html#visual-quality-numquads |
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Ah sorry, I misread your question. You want to increase https://mujoco.readthedocs.io/en/latest/XMLreference.html#visual-quality-numquads