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Loss of contact under acceleration #111

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Thanks for the colab, I've taken a look.

Firstly, two recommendations.

  1. Colab is not the right tool for this type of investigation. You really want the interactivity of something like simulate where you can interactively pull on objects, visualise contact forces / points and change contact parameters interactively (using the contact override mechanism). This will allow you to develop an intuition for the effects of different settings.
  2. If you insist on using colab, at least set scene_option.flags[enums.mjtVisFlag.mjVIS_CONTACTPOINT] = True so you'll see the contact points.

Second, I could stabilise all three objects by reducing solref[0] to 5ms (=.005) (while reverting everything else to …

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@stracovskylu
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@stracovskylu
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Answer selected by yuvaltassa
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