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Bump to version 1.3.1
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.github/ISSUE_TEMPLATE/bug_report.yml

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Open the **Extensions** side panel and click on the **godot-tools** extension to see your current version.
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Specify the Git commit hash if using a development or non-official build.
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If you use a custom build, please test if your issue is reproducible in official builds too.
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placeholder: "1.3.0"
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placeholder: "1.3.1"
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validations:
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required: true
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.github/ISSUE_TEMPLATE/feature_request.yml

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Open the **Extensions** side panel and click on the **godot-tools** extension to see your current version.
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Specify the Git commit hash if using a development or non-official build.
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If you use a custom build, please test if your issue is reproducible in official builds too.
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placeholder: "1.3.0"
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placeholder: "1.3.1"
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validations:
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required: true
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CHANGELOG.md

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# Change Log
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### 1.3.1
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* [Fix regression in launching debugger](https://github.com/godotengine/godot-vscode-plugin/pull/371)
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* [Fix operator syntax highlighting when next to an opening parenthesis](https://github.com/godotengine/godot-vscode-plugin/pull/375)
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### 1.3.0
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* [Add context menu options to copy resource path](https://github.com/godotengine/godot-vscode-plugin/pull/357)
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* [Add option to run the project with visible collision shapes and navigation](https://github.com/godotengine/godot-vscode-plugin/pull/312)

package-lock.json

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package.json

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"name": "godot-tools",
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"displayName": "godot-tools",
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"icon": "icon.png",
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"version": "1.3.0",
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"version": "1.3.1",
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"description": "Tools for game development with Godot Engine and GDScript",
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"repository": {
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"type": "git",

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