Acoustics Simulation #9093
domportera
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It would really be wonderful if Godot natively supported acoustic / audio path tracing simulations (e.g. Microsoft's Project Acoustics).
One developer seems to have already made major headway on the feature and it'd be incredible if this could be an open-source solution for all
above the infinite immersive capabilities of this for AR, VR, etc, i think it could also serve as an elegant accessibility layer for the visually impaired, even creating the possibility for blind-playable 3d games built with Godot
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