Proposal: Line Renderer Node #8670
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local-interloper
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3D
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Thanks for the proposal! Consolidating in #6151. |
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As of now, there's no straightforward/"out of the box" way of rendering lines in 3D (none that I am aware of). I propose adding an equivalent to Unity's line rendering component where a component can tile/stretch a texture across two or more points in space. This would make it easy to draw stuff like bullet traces, lasers, ropes, etc...
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