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In 3.5, creating a tileset from individual object PNGs was easy. Create a scene, import the PNG files, then go to Menu > Scene > Convert to... > Tileset.
In 4.1.1 I quite frankly still have not figured out how to produce a useful result. Ok, I need to get good. I understand that, but it's so difficult that I cannot figure it out even when following the directions. I have been begging for someone on discord to help, but no one else seems to know how either.
Therefore; I understand the process needed to be improved, but does it have to be so difficult that it can't be completed by following the documentation alone? ( that is....reading the documentation as a new user, not as an experienced user ).
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In 3.5, creating a tileset from individual object PNGs was easy. Create a scene, import the PNG files, then go to Menu > Scene > Convert to... > Tileset.
In 4.1.1 I quite frankly still have not figured out how to produce a useful result. Ok, I need to get good. I understand that, but it's so difficult that I cannot figure it out even when following the directions. I have been begging for someone on discord to help, but no one else seems to know how either.
Therefore; I understand the process needed to be improved, but does it have to be so difficult that it can't be completed by following the documentation alone? ( that is....reading the documentation as a new user, not as an experienced user ).
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