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It says below:
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Thank you for considering and acting on the request. |
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Hi there, I'm new to Godot.
First off, thanks for putting up some really great documentation.
Just wondering if you could improve this bit in the player movement section
if direction != Vector3.ZERO:
direction = direction.normalized()
$Pivot.look_at(position + direction, Vector3.UP)
Would it be possible to add a couple of lines to explain why $Pivot.look_at(position + direction, Vector3.UP) is necessary?
Thank you.
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