Add mono flatpaks to flathub #7145
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bbrainstormer
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This is already being tracked in flathub/org.godotengine.Godot#8.
Unfortunately, it's hard to do as building Mono (3.x) or .NET (4.x) from source is difficult. We also need to maintain separate manifests as not everyone needs C# support, and having to install C# support makes the Flatpak much larger. |
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Both godot 4 and godot 3 are available as flatpaks. However, neither of these include c# support. It would be convient to have godot with c# available directly from flathub, either in the base flatpak or as a seperate one. I can't imagine it would be hard to do.
However, if I'm wrong, and there is some reason for this, I at least want to know why.
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