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Can you please elaborate at least some on what this means? I know this isn't a proposal where a lot of detail has to be given but this isn't really anything to go on, please don't expect people to go and look up what you mean |
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I think Godot must have procedural 2d lights like in Unity. Now to make the point light in Godot, you must make the texture. It's not always convenient during level creating.
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