Friction and Restitution on CollisionObject2D Nodes #6026
tautologias345
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2D
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These are already provided by PhysicsMaterial. |
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Drawing on Transformice, the higher the body's friction, the slower the RigidBody2D Nodes on Rigid Mode colliding with this body will move. The higher the body's restitution, the higher this body will throw bodies colliding with it. I do the same suggestion for 3D.
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