TileMap Improvement #5691
GiuseppeZani
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2D
Replies: 1 comment
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Have you tried the new tile editor in Godot 4.0? Some of the points you listed are already implemented (and some are no longer relevant). |
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Describe the project you are working on
2d
Describe the problem or limitation you are having in your project
Hallo have some suggestions for the TileMap node.
Thanks a lot for taking them into considerations.
1 - Allow to have more than one atlas in a single tile map
2 - In the editor on the bottom of the screen. shorcuts for new single tile, new autotile, new atlas button.
3 - In the editor on the bottom of the screen Multilple single tiles from selection.
4 - In the scene when Tilemap tools selected
i would like to have new single tile, new autotile, new atlas, i know is redundant, but
would be helpful for certain task, autosave
but with ctrl+z enabled (limited undo of course).
5 - I would love to have rotate tools and flip tool enabled for current selection in the scene.
Thanks all for your amazing job.
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Describe the feature / enhancement and how it helps to overcome the problem or limitation
Hallo have some suggestions for the TileMap node.
Thanks a lot for taking them into considerations.
1 - Allow to have more than one atlas in a single tile map
2 - In the editor on the bottom of the screen. shorcuts for new single tile, new autotile, new atlas button.
3 - In the editor on the bottom of the screen Multilple single tiles from selection.
4 - In the scene when Tilemap tools selected
i would like to have new single tile, new autotile, new atlas, i know is redundant, but
would be helpful for certain task, autosave
but with ctrl+z enabled (limited undo of course).
5 - I would love to have rotate tools and flip tool enabled for current selection in the scene.
Thanks all for your amazing job.
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Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
No
If this enhancement will not be used often, can it be worked around with a few lines of script?
No
Is there a reason why this should be core and not an add-on in the asset library?
Why it's the TileMap Editor
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