Rethink how we should handle themes when the node doesn't support it (e.g. Label3D) #4919
nathanfranke
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GUI
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are there common enough use-cases for GUI other than Label in 3D space? |
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See discussion in godotengine/godot#62139
My proposal:
Remove
Sprite3D
andLabel3D
and add a new node that displays any arbitrary GUI in a 3d plane.Internally, it will work something like this:
(Our new node will either have to extend viewport or do something fancy to actually create this hierarchy)
Question about this, will the ancestor theme still be propagated even through a Viewport?
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