Animation for sprites. #4726
Phil-hacker
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Or you can use AnimatedSprite? |
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But you can't use an atlas in the AnimatedSprite. |
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I'm fairly new to godot, but i used the Sprite2D with the AnimationPlayer; they really work well together. See this nice tutorial here -> YouTube.Link |
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When using the 2DSprite you can set animation frames but you have to write a script to play the animation. The solution for that would be an fps property that would play the animation automatically.
You can achieve this with a simple script but it would be better if it would be an integrated feature.
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