Geolocation
#4187
Replies: 1 comment 3 replies
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With all the AR/VR improvements the fact that we don't have geolocation/gps is ever more notable. There was some old third party addon for GPS which no longer works because the way Android plugins work changed. There is newer one which is in portuguese which I managed to load but not to make work (geolocation was never ready). And now Godot 4 is different again, and there is no option as far as I know. By the way, I had the never ready issue in Unity, and Apache Cordova. And I could only solve in Apache Cordova, the solution is to timeout and fallback to |
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Getting a user's geolocation is a core feature of many mobile and web apps. It would be great if Godot had a standardized way to request and access a users geolocation that worked seamlessly across platforms (iOS/android/web).
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