Can support TileMap in 3D? #4130
colorworlds
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Yes, they are different things… Yet, I don't understand what you are trying to do. Why are you stacking two GridMaps? and how supporting that would make it more like TileMap? Since you mention "Don't Starve", I believe what you want is to have a TileMap in a 3D plane. I can think of three approaches:
Edit: to be clear, I would also like an specific solution for this. Yet, the two GridMaps thing is confusing me to the point I'm not sure we are talking about the same thing. Anyway, I don't see how two GridMaps would help. If you want multiple layers at different vertical positions in 3D, you make them in the same GridMap. |
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GridMap cannot replace TileMap in 3D, if I want to make a game like "Don't Starve".
I tried it.
If two GridMap are stacked in one layer, the rendering order will change, when you rotate the camera and look at it from the back.
I think GridMap and TileMap are different things
TileMap doesn't have a 3D version, such as TileMap3D, but Sprite Node have a 3D version.
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