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It's technically possible to create an add-on that converts a scene to standalone CSS/JavaScript animations, but it doesn't need to be a core feature to be possible. It would also be pretty complex, so it's best maintained by the community. There was an unofficial TypeScript-based runtime for Godot 3 which made it possible to run simple 2D scenes scripted with TypeScript, without needing Godot at all. This seems to be close to what you want, except it will be its own web page, as opposed to a web component you can embed in an existing page. I don't have the link to it anymore unfortunately. |
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i'm web developer and i use angular
i am thinking about using godot scene as component in angular web application
godot have powerful animation system and it would be very nice to be able to create animations and add reactivity in godot and export it as web component and use it in web frameworks
currently it is possible to export single scene but it is big, the wasm is about 50MB
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