In "Create New Node", retain node focus when clearing search text #12865
bernhardbarker
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When inserting a new node, I often want to see related nodes. For example, I might want to:
These may not really be use cases for those extensively familiar with all the node types. But it's more relevant for developers who are newer to Godot or those using nodes they haven't used that often.
I propose that when the user clears the search text, it should retain focus on whichever node was selected.
After typing some search text:
And then erasing the text, don't reset the list of nodes:
Instead, keep focus on whichever one was selected:
Having it reset makes search a lot less useful.
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