Augmented Vertex Block Descent (AVBD) | Better physics? #12785
cyrrus-a-b
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Brilliant, I just asked this over at Jolt too: jrouwe/JoltPhysics#1703 |
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It seems to be a new (and better/faster?) way of doing some 2d/3d physics. It has a detailed paper. Maybe there is some value be had for the Godot engine.
Paper: https://graphics.cs.utah.edu/research/projects/avbd/
Demos: https://graphics.cs.utah.edu/research/projects/avbd/avbd_demo2d.html
Short 3rd party video: https://www.youtube.com/watch?v=TzIKbjuSy2A&ab_channel=TwoMinutePapers
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