Replies: 1 comment 2 replies
-
What kind of material are you talking about? What floor textures? Bundling a lot of additional assets in the editor would make it unreasonably large, and wouldn't be relevant for the vast majority of users. Also default assets is a huge area and there's no "one size fits all" even when talking about a small set of game topics There are plenty of good, free, content online to use, there's no need to bloat the editor |
Beta Was this translation helpful? Give feedback.
2 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
"I believe the editor should include basic, simple interfaces for core game creation elements.
For example, currently essential features like floor textures require users to upload custom images – if none are provided, they appear as blank spaces. This, along with other limitations, creates unnecessary friction.
We shouldn't rely solely on placeholder assets like our default logo.
Implementing these foundational tools would significantly lower the barrier for beginners, enabling newcomers to quickly and intuitively build a complete mini-game from scratch."
Beta Was this translation helpful? Give feedback.
All reactions