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Thanks for the proposal! Consolidating in #11158. See also the discussion in godotengine/godot#97031. |
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I'm talking about the arrow buttons on the top right corner of script-editor-window. When you hover over them, it says "Go to previous edited document" and "Go to next edited document".
For me how I use IDE's this is always bit misleading with the buttons logic. As I'm used to in other editors like Visual Studio Code, Visual Studio and JetBrains Rider that have the arrows , they will lead to previously looked at file.
Also when you look at the documentation and go back, it is not technically "edited documentation" that it goes to, it may be going to previously visited documentation-page, which I kinda like is the actual use for it.
Is this how it suppose to work or should it actually go to previously visited file and not edited file? As this is distracting my workflow sometimes, when trying to go to previous file, it jumps somewhere else.
Also maybe script-editor is linked to the scene that is open, so when you jump over between scenes and open script-editor, it shows different files and jumps to different files with the arrow-buttons in that script-editor than on while other scene is active on the top of the editor. Could we have one instance of script-editor instead that is not so tightly tied to the current scene open?
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