Let Particles scale with Node's scale property #12135
CsloudX
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Engine Core
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Moving to discussion, as there is no concrete technical implementation provided. |
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Describe the project you are working on
3D Game
Describe the problem or limitation you are having in your project
I'm create a rocket and have thruster flame with particles. it like a real world.
now, i want in my world create a mini world for scale all node, but i found the particles node can't scale.
Describe the feature / enhancement and how it helps to overcome the problem or limitation
let GPUParitcles3D scale with Node3D's scale property, include size, speed, etc
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
/
If this enhancement will not be used often, can it be worked around with a few lines of script?
maybe it can, but IMO with scale property was a good idea.
Is there a reason why this should be core and not an add-on in the asset library?
maybe it can, but IMO with scale property was a good idea.
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