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Can you test this branch? https://github.com/Calinou/godot/tree/editor-visualshader-use-type-icon-colors I'm not sure what it looks like since I haven't created a custom node to test this out. |
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In VisualShader, the difference between Vector2 and Vector3 ports is a slight change of saturation in the color. This can be confusing sometimes.
Edit: I recently found out you can change the colors of the ports, but not the icons.
The icon color for vec4 in the node search window doesn't match the port color.
If Vector2 and Vector3 icon and port colors were more distinguished, it'll be easier to tell them apart.
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