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Oh wait, seems web editor docs written about this. |
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It's exactly what the title says, I was wondering if it's possible for the Godot web editor to write over a local directory (project directory).
The reason for this is that I've seen that vscode's web editor can work directly to a user's local directory or file via the file system API.
My guess is that the IO layer of the web editor would need to be overhauled to support this, but I don't know all the engine source code or what the low-tech stack that powers the web editor looks like.
What do those of you who are familiar with this think?
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