Properly expose Immersive Mode on android #11011
Closed
syntaxerror247
started this conversation in
Platforms
Replies: 2 comments 2 replies
-
Let's go with the first approach! |
Beta Was this translation helpful? Give feedback.
0 replies
-
@m4gr3d Ok, so if we are going with first approach, then I would like to add a note in android export |
Beta Was this translation helpful? Give feedback.
2 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
For a long time, I wasn't aware that Android had a runtime method to toggle immersive mode. It wasn't until a few days ago, when I started working on this proposal, that I discovered it could already be done using
window_set_mode
.I have two potential solutions now:
immersive mode
is activated when either WINDOW_MODE_EXCLUSIVE_FULLSCREEN or WINDOW_MODE_FULLSCREEN is set.DisplayServer
. We could keepwindow_set_mode
as it is and add a dedicatedtoggle_immersive_mode()
function for better clarity and control.Let me know which solution you think is better :)
Beta Was this translation helpful? Give feedback.
All reactions