dont use fsr 3.1 frame gen #10453
octanejohn
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Rendering papers tend not to mention the downsides of the techniques exposed within, so I'd wait until this lands in production first. Either way, FSR 3.1 is open source already. |
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wait for extrapolation ideas to mature or maybe not demand neural network hardware
https://poiw.github.io/ExtraSS
https://arxiv.org/abs/2406.18551
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