Duplicating an AnimationTree results in an instance- why? #10345
LordMcMutton
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Are you talking about the animation attached to the |
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Ho' there!
I just lost some progress because, unbeknownst to me, the behavior of an Animation Tree Node is unique among Nodes when being duplicated.
Normally when you duplicate a Node, it results in a separate copy of that Node, but when you duplicate an Animation Tree Node, the two Nodes... are the same node? Instanced, I suppose.
So the work I did in a new Animation Tree was actually undoing the work I had already done in a previous Animation Tree
Is this intended, or a bug? If it's the former, can someone explain the logic behind it?
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