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Transform.xform() and Transform.xform_inv() methods are missing #719

@Bauxitedev

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@Bauxitedev

In Godot, you can call Transform.xform(v) to apply the transform to v (where v can be a vector, plane, AABB or vector array), and xform_inv to apply the inverse transform. See https://docs.godotengine.org/en/stable/classes/class_transform.html#class-transform-method-xform

This method appears to be missing in the gdnative bindings: https://docs.rs/gdnative/0.9.3/gdnative/core_types/struct.Transform.html

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    c: coreComponent: core (mod core_types, object, log, init, ...)featureAdds functionality to the libraryhelp wanted

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