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Make test gdnlib not-relodable
Fixes crashes due to hot-reloading changes in godot 3.3 that cause reloadable libraries to be terminated when no NativeScripts remain referencing them.
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test/project/gdnative.gdnlib

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Original file line numberDiff line numberDiff line change
@@ -16,4 +16,4 @@ X11.64=[ ]
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singleton=false
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load_once=true
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symbol_prefix="godot_"
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reloadable=true
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reloadable=false

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