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Move hot-reload from examples to itest
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.github/workflows/full-ci.yml

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- name: "Build and test hot-reload"
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if: ${{ matrix.with-hot-reload }}
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working-directory: examples/hot-reload/godot/test
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working-directory: itest/hot-reload/godot/test
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# Repeat a few times, our hot reload integration test can sometimes be a bit flaky.
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run: $RETRY ./run-test.sh
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shell: bash

.github/workflows/minimal-ci.yml

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- name: "Build and test hot-reload"
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if: ${{ matrix.with-hot-reload }}
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working-directory: examples/hot-reload/godot/test
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working-directory: itest/hot-reload/godot/test
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run: ./run-test.sh
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shell: bash
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Cargo.toml

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# Godot integration
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"itest/rust",
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"itest/repo-tweak",
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"itest/hot-reload/rust",
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"examples/dodge-the-creeps/rust",
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"examples/hot-reload/rust",
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]
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# Note about Jetbrains IDEs: "IDE Sync" (Refresh Cargo projects) may cause static analysis errors such as

ReadMe.md

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To consult the API reference, have a look at the online [API Docs].
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Furthermore, we provide a small example game in the [`examples/dodge-the-creeps` directory][dodge-the-creeps].
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The example [`examples/hot-reload`][hot-reload] demonstrates hot-reloading in the Godot editor.
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Furthermore, we provide some practical examples and small games in the [demo-projects] repository.
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If you need help, join our [Discord] server and ask in the `#help` channel!
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[Website]: https://godot-rust.github.io
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[`gdnative`]: https://github.com/godot-rust/gdnative
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[book]: https://godot-rust.github.io/book
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[dodge-the-creeps]: examples/dodge-the-creeps
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[hot-reload]: examples/hot-reload
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[demo-projects]: https://github.com/godot-rust/demo-projects
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[iOS]: https://github.com/godot-rust/gdext/issues/498
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[mpl]: https://www.mozilla.org/en-US/MPL
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[philosophy]: https://godot-rust.github.io/book/contribute/philosophy.html

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