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Disable is_bound() check for Godot 4.0 due to UB
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godot-core/src/storage.rs

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@@ -343,6 +343,9 @@ pub unsafe fn as_storage<'u, T: GodotClass>(
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pub unsafe fn destroy_storage<T: GodotClass>(instance_ptr: sys::GDExtensionClassInstancePtr) {
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let raw = instance_ptr as *mut InstanceStorage<T>;
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// The following caused UB in 4.0.4 itests, only on Linux. Debugging was not conclusive; would need more time.
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// Since it doesn't occur in 4.1+, we disable it -- time can be spent better on newer versions.
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#[cfg(since_api = "4.1")]
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assert!(
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!(*raw).is_bound(),
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"tried to destroy object while a bind() or bind_mut() call is active\n \

itest/rust/src/object_tests/object_test.rs

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@@ -268,6 +268,7 @@ fn object_user_free_during_bind() {
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obj.free(); // now succeeds
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}
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#[cfg(since_api = "4.1")] // See destroy_storage() comment.
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#[itest]
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fn object_user_dynamic_free_during_bind() {
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// Note: we could also test if GDScript can access free() when an object is bound, to check whether the panic is handled or crashes

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