@@ -171,18 +171,17 @@ jobs:
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godot-binary : godot.macos.editor.dev.double.x86_64
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rust-extra-args : --features godot/custom-godot,godot/double-precision
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- - name : macos-4.1
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+ - name : macos-4.2
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os : macos-12
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- artifact-name : macos-stable
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+ artifact-name : macos-4.2
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godot-binary : godot.macos.editor.dev.x86_64
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- # godot-prebuilt-patch: '4.1 '
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+ # godot-prebuilt-patch: '4.2.x '
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- # TODO merge with other jobs
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- - name : macos-lazy-fptrs
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+ - name : macos-4.1
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os : macos-12
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- artifact-name : macos-nightly
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+ artifact-name : macos-4.1
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godot-binary : godot.macos.editor.dev.x86_64
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- rust-extra-args : --features godot/lazy-function-tables
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+ godot-prebuilt-patch : ' 4.1.3 '
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# Windows
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@@ -198,18 +197,17 @@ jobs:
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godot-binary : godot.windows.editor.dev.double.x86_64.exe
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rust-extra-args : --features godot/custom-godot,godot/double-precision
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- - name : windows-4.1
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+ - name : windows-4.2
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os : windows-latest
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- artifact-name : windows-stable
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+ artifact-name : windows-4.2
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godot-binary : godot.windows.editor.dev.x86_64.exe
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- # godot-prebuilt-patch: '4.1 '
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+ # godot-prebuilt-patch: '4.2.x '
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- # TODO merge with other jobs
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- - name : windows-lazy-fptrs
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+ - name : windows-4.1
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os : windows-latest
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- artifact-name : windows-nightly
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+ artifact-name : windows-4.1
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godot-binary : godot.windows.editor.dev.x86_64.exe
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- rust-extra-args : --features godot/lazy-function-tables
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+ godot-prebuilt-patch : ' 4.1.3 '
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# Linux
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@@ -242,21 +240,21 @@ jobs:
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# Linux compat
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- - name : linux-4.1.1
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+ - name : linux-4.2
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os : ubuntu-20.04
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- artifact-name : linux-stable
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+ artifact-name : linux-4.2
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godot-binary : godot.linuxbsd.editor.dev.x86_64
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- # godot-prebuilt-patch: '4.1.1 '
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+ # godot-prebuilt-patch: '4.2.x '
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- name : linux-4.1
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os : ubuntu-20.04
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- artifact-name : linux-stable
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+ artifact-name : linux-4.2
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godot-binary : godot.linuxbsd.editor.dev.x86_64
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- godot-prebuilt-patch : ' 4.1'
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+ godot-prebuilt-patch : ' 4.1.3 '
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- - name : linux-4.0.4
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+ - name : linux-4.0
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os : ubuntu-20.04
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- artifact-name : linux-4.0.4
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+ artifact-name : linux-4.0
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godot-binary : godot.linuxbsd.editor.dev.x86_64
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godot-prebuilt-patch : ' 4.0.4'
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@@ -268,19 +266,29 @@ jobs:
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# cause false positives like println!. See https://github.com/google/sanitizers/issues/89.
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#
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# There is also a gcc variant besides clang, which is currently not used.
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- - name : linux-memcheck
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+ - name : linux-memcheck-nightly
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os : ubuntu-20.04
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- artifact-name : linux-memcheck-clang- nightly
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+ artifact-name : linux-memcheck-nightly
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godot-binary : godot.linuxbsd.editor.dev.x86_64.llvm.san
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rust-toolchain : nightly
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rust-env-rustflags : -Zrandomize-layout -Zsanitizer=address
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rust-extra-args : --features godot/custom-godot
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# Sanitizers can't build proc-macros and build scripts; with --target, cargo ignores RUSTFLAGS for those two.
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rust-target : x86_64-unknown-linux-gnu
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- - name : linux-memcheck-4.0.4
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+ - name : linux-memcheck-4.1
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+ os : ubuntu-20.04
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+ artifact-name : linux-memcheck-4.1
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+ godot-binary : godot.linuxbsd.editor.dev.x86_64.llvm.san
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+ godot-prebuilt-patch : ' 4.1.3'
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+ rust-toolchain : nightly
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+ rust-env-rustflags : -Zrandomize-layout -Zsanitizer=address
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+ # Sanitizers can't build proc-macros and build scripts; with --target, cargo ignores RUSTFLAGS for those two.
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+ rust-target : x86_64-unknown-linux-gnu
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+
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+ - name : linux-memcheck-4.0
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os : ubuntu-20.04
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- artifact-name : linux-memcheck-clang- 4.0.4
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+ artifact-name : linux-memcheck-4.0
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godot-binary : godot.linuxbsd.editor.dev.x86_64.llvm.san
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godot-prebuilt-patch : ' 4.0.4'
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rust-toolchain : nightly
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