You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
// OpenXR has not been available for macOS before 4.2.
90
90
// See e.g. https://github.com/GodotVR/godot-xr-tools/issues/479.
91
-
// OpenXR is also not available on iOS: https://github.com/godotengine/godot/blob/13ba673c42951fd7cfa6fd8a7f25ede7e9ad92bb/modules/openxr/config.py#L2
91
+
// OpenXR is also not available on iOS and Web: https://github.com/godotengine/godot/blob/13ba673c42951fd7cfa6fd8a7f25ede7e9ad92bb/modules/openxr/config.py#L2
92
92
// Do not hardcode a list of OpenXR classes, as more may be added in future Godot versions; instead use prefix.
93
93
if godot_ty.starts_with("OpenXR"){
94
94
let target_os = std::env::var("CARGO_CFG_TARGET_OS");
0 commit comments