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Update dependencies to next incompatible version
Do not apply non-breaking updates, as that shrinks the compatible version range
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godot-codegen/Cargo.toml

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@@ -22,7 +22,7 @@ experimental-godot-api = []
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[dependencies]
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godot-bindings = { path = "../godot-bindings", version = "=0.1.3" }
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heck = "0.4"
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heck = "0.5"
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nanoserde = "0.1.35"
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# Minimum versions compatible with -Zminimal-versions

godot-core/Cargo.toml

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@@ -43,7 +43,7 @@ api-4-2-2 = ["godot-ffi/api-4-2-2"]
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godot-ffi = { path = "../godot-ffi", version = "=0.1.3" }
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# See https://docs.rs/glam/latest/glam/index.html#feature-gates
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glam = { version = "0.27", features = ["debug-glam-assert"] }
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glam = { version = "0.28", features = ["debug-glam-assert"] }
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serde = { version = "1", features = ["derive"], optional = true }
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godot-cell = { path = "../godot-cell", version = "=0.1.3" }
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godot-macros/Cargo.toml

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@@ -23,7 +23,7 @@ proc-macro2 = "1.0.80" # Literal::c_string() added in 1.0.80.
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quote = "1.0.29"
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# Enabled by `docs`
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markdown = { version = "1.0.0-alpha.17", optional = true }
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markdown = { version = "1.0.0-alpha.19", optional = true }
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venial = "0.6"
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[build-dependencies]

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