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fix player_id property sync
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  • examples/multiplayer-bomber/godot/src/entities

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examples/multiplayer-bomber/godot/src/entities/player.tscn

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -151,12 +151,12 @@ properties/0/replication_mode = 2
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properties/1/path = NodePath(".:synced_position")
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properties/1/spawn = true
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properties/1/replication_mode = 1
154-
properties/2/path = NodePath(".:player_idx")
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properties/2/path = NodePath(".:stunned")
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properties/2/spawn = true
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properties/2/replication_mode = 1
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properties/3/path = NodePath(".:stunned")
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properties/2/replication_mode = 2
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properties/3/path = NodePath(".:player_id")
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properties/3/spawn = true
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properties/3/replication_mode = 2
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properties/3/replication_mode = 1
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[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_w53uu"]
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properties/0/path = NodePath(".:bombing")

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