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1 parent b15b723 commit 8a4fcc3Copy full SHA for 8a4fcc3
squash-the-creeps/rust/src/player.rs
@@ -88,7 +88,7 @@ impl ICharacterBody3D for Player {
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// smooth out the character's motion. So we have to loop over all collisions that may have
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// happened.
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// If there are no "slides" this frame, the loop below won't run.
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- for index in 0..self.base().get_slide_collision_count() {
+ for index in 0..self.base().get_slide_collision_count() {
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let collision = self.base_mut().get_slide_collision(index).unwrap();
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// Skip given collider if they are not a Mob.
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// Mob is an instance of Mob class in the "mob" group.
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