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Here is another example :
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I have been testing SDXL with post-inpainting. The idea is to use the refiner in post-inpainting. Non cherry picked example.
Here is the prompt :
Here is the configuration :
Here is the original :
Here is without inpainting :
Here is the result
Note that he prompt is important. Here is another try :
with the following inpainting prompt + codeformer instead of gfpgan:
And here another one :
0.3 seems to be the limit for denoising strenght
The usefulness of inpainting really depends on what you want to do. For reference it is running on GPU 12Gb of vram, but it reaches the limit.
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