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Using --n-gpu-layers L --seed N yields a different result compared with --seed N only #4020

Closed Answered by KerfuffleV2
filippobistaffa asked this question in Q&A
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There are small differences in stuff like rounding that add up. You might also notice difference results using a different type of GPU as well.

Is there a way to obtain the same result, with and without GPU offloading?

It's probably not impossible but there isn't currently a way. Just a note but you also probably can't really depend on results staying exactly the same long term, at least not unless you just never upgrade software. Other changes, such as to sampling could also cause the same seed to produce different results.

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