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Description
This is a low-priority item for Firefox. We'd like to have a way to signal to wgpu_core
(and wgpu_hal
) that we are running low on memory and that now is a good time to let go of optional allocations such as caches and do any kind of memory saving available.
For example the recently landed d3d12 shader cache (#7729) would be a good thing to hook up to the memory pressure event.
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Todo