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[wgpu-hal] Upgrade glutin to 0.31
`glutin 0.30` onwards completely refactored its internals to no longer be reliant on `winit`, as they (by default) have no direct relation except needing to perform _some_ operations (platform-specific) at strategic times in window creation and event loop handling. Most of that is handled by a new `glutin-winit` introp crate, while the core `glutin` crate now exclusively focuses on wrapping the various OpenGL context APIs (CGL, EGL, WGL, ...). This does result in a little more verbose handling to get the right `GLDisplay`, `GLConfig`, `GLContext` and `GLSurface`, but gives much more control and makes all intricacies more explicit. Most of the code was copied from `glutin 0.31`'s example crate, with the code for transparency support removed. Note that the example doesn't at all handle event loop events properly: resizes and redraws are not listened to, and mobile-specific surface events (`Resumed` and `Suspended`) are equally ignored.
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.deny.toml

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@@ -4,7 +4,6 @@ skip-tree = [
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# We never enable loom in any of our dependencies but it causes dupes
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{ name = "loom", version = "0.7.2" },
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{ name = "windows-sys", version = "0.45" },
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{ name = "winit", version = "0.27" },
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{ name = "winit", version = "0.29" },
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{ name = "rustc_version", version = "0.2.3" },
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{ name = "sourcemap", version = "7.1.1" },

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