|
| 1 | +use std::sync::Arc; |
| 2 | + |
| 3 | +use wgpu_test::{gpu_test, FailureCase, GpuTestConfiguration, TestParameters, TestingContext}; |
| 4 | + |
| 5 | +#[gpu_test] |
| 6 | +static TEST_SINGLE_WRITE: GpuTestConfiguration = GpuTestConfiguration::new() |
| 7 | + .parameters(TestParameters::default()) |
| 8 | + .run_async(|ctx| async move { run_test(ctx, false).await }); |
| 9 | + |
| 10 | +#[gpu_test] |
| 11 | +static TEST_SCATTER: GpuTestConfiguration = GpuTestConfiguration::new() |
| 12 | + .parameters( |
| 13 | + TestParameters::default() |
| 14 | + // See https://github.com/gfx-rs/wgpu/issues/6827 |
| 15 | + .expect_fail(FailureCase::backend_adapter( |
| 16 | + wgpu::Backends::METAL, |
| 17 | + "Apple M", // M1,M2 etc |
| 18 | + )) |
| 19 | + .expect_fail(FailureCase::backend_adapter( |
| 20 | + wgpu::Backends::METAL, |
| 21 | + "Apple Paravirtual device", // CI on M1 |
| 22 | + )) |
| 23 | + .expect_fail( |
| 24 | + // Unfortunately this depends on if `D3D12_FEATURE_DATA_D3D12_OPTIONS13.UnrestrictedBufferTextureCopyPitchSupported` |
| 25 | + // is true, which we have no way to encode. This reproduces in CI though, so not too worried about it. |
| 26 | + FailureCase::backend(wgpu::Backends::DX12) |
| 27 | + .flaky() |
| 28 | + .validation_error( |
| 29 | + "D3D12_PLACED_SUBRESOURCE_FOOTPRINT::Offset must be a multiple of 512", |
| 30 | + ) |
| 31 | + .panic("GraphicsCommandList::close failed: The parameter is incorrect"), |
| 32 | + ), |
| 33 | + ) |
| 34 | + .run_async(|ctx| async move { run_test(ctx, true).await }); |
| 35 | + |
| 36 | +async fn run_test(ctx: TestingContext, use_many_writes: bool) { |
| 37 | + let device = ctx.device; |
| 38 | + let queue = ctx.queue; |
| 39 | + |
| 40 | + let size = wgpu::Extent3d { |
| 41 | + width: 4, |
| 42 | + height: 4, |
| 43 | + depth_or_array_layers: 4, |
| 44 | + }; |
| 45 | + let texture = { |
| 46 | + device.create_texture(&wgpu::TextureDescriptor { |
| 47 | + size, |
| 48 | + mip_level_count: 1, |
| 49 | + sample_count: 1, |
| 50 | + dimension: wgpu::TextureDimension::D3, |
| 51 | + format: wgpu::TextureFormat::Rgba8Uint, |
| 52 | + view_formats: &[], |
| 53 | + usage: wgpu::TextureUsages::TEXTURE_BINDING |
| 54 | + | wgpu::TextureUsages::COPY_DST |
| 55 | + | wgpu::TextureUsages::COPY_SRC, |
| 56 | + label: None, |
| 57 | + }) |
| 58 | + }; |
| 59 | + |
| 60 | + if use_many_writes { |
| 61 | + many_writes(&texture, &device, &queue); |
| 62 | + } else { |
| 63 | + single_write(&texture, &queue); |
| 64 | + } |
| 65 | + |
| 66 | + let light_texels: Vec<[u8; 4]> = { |
| 67 | + let tc = TextureCopyParameters::from_texture(&texture); |
| 68 | + let temp_buffer = tc.copy_texture_to_new_buffer(&device, &queue, &texture); |
| 69 | + |
| 70 | + let result_cell = |
| 71 | + Arc::new(std::sync::OnceLock::<Result<(), wgpu::BufferAsyncError>>::new()); |
| 72 | + temp_buffer.slice(..).map_async(wgpu::MapMode::Read, { |
| 73 | + let result_cell = result_cell.clone(); |
| 74 | + move |result| result_cell.set(result).unwrap() |
| 75 | + }); |
| 76 | + device.poll(wgpu::Maintain::Wait); |
| 77 | + result_cell |
| 78 | + .get() |
| 79 | + .as_ref() |
| 80 | + .expect("cell not set") |
| 81 | + .as_ref() |
| 82 | + .expect("mapping failed"); |
| 83 | + |
| 84 | + tc.copy_mapped_to_vec(1, &temp_buffer) |
| 85 | + }; |
| 86 | + |
| 87 | + let mut wrong_texels = Vec::new(); |
| 88 | + for (zyx_index, cube) in texel_iter(&texture).enumerate() { |
| 89 | + #[allow(clippy::cast_possible_wrap)] |
| 90 | + let expected = texel_for_cube(cube); |
| 91 | + let actual = light_texels[zyx_index]; |
| 92 | + if expected != actual { |
| 93 | + println!("{:?}", (cube, expected, actual)); |
| 94 | + wrong_texels.push((cube, expected, actual)); |
| 95 | + } |
| 96 | + } |
| 97 | + |
| 98 | + let volume = size.width * size.height * size.depth_or_array_layers; |
| 99 | + assert!( |
| 100 | + wrong_texels.is_empty(), |
| 101 | + "out of {volume}, {len} were wrong", |
| 102 | + len = wrong_texels.len(), |
| 103 | + ); |
| 104 | +} |
| 105 | + |
| 106 | +// ------------------------------------------------------------------------------------------------- |
| 107 | + |
| 108 | +type Texel = [u8; COMPONENTS]; |
| 109 | + |
| 110 | +pub fn texel_for_cube(point: [u32; 3]) -> [u8; 4] { |
| 111 | + [ |
| 112 | + 10 + point[0] as u8, |
| 113 | + 10 + point[1] as u8, |
| 114 | + 10 + point[2] as u8, |
| 115 | + 10, |
| 116 | + ] |
| 117 | +} |
| 118 | + |
| 119 | +const COMPONENTS: usize = 4; |
| 120 | + |
| 121 | +fn texel_iter(texture: &wgpu::Texture) -> impl Iterator<Item = [u32; 3]> { |
| 122 | + itertools::iproduct!( |
| 123 | + 0..texture.depth_or_array_layers(), |
| 124 | + 0..texture.height(), |
| 125 | + 0..texture.width() |
| 126 | + ) |
| 127 | + .map(|(z, y, x)| [x, y, z]) |
| 128 | +} |
| 129 | + |
| 130 | +fn compute_data(texture: &wgpu::Texture) -> Vec<Texel> { |
| 131 | + let mut data = Vec::new(); |
| 132 | + for point in texel_iter(texture) { |
| 133 | + data.push(texel_for_cube(point)); |
| 134 | + } |
| 135 | + data |
| 136 | +} |
| 137 | + |
| 138 | +pub fn single_write(texture: &wgpu::Texture, queue: &wgpu::Queue) { |
| 139 | + let data = compute_data(texture); |
| 140 | + |
| 141 | + queue.write_texture( |
| 142 | + wgpu::TexelCopyTextureInfo { |
| 143 | + texture, |
| 144 | + mip_level: 0, |
| 145 | + origin: wgpu::Origin3d::ZERO, |
| 146 | + aspect: wgpu::TextureAspect::All, |
| 147 | + }, |
| 148 | + data.as_flattened(), |
| 149 | + wgpu::TexelCopyBufferLayout { |
| 150 | + offset: 0, |
| 151 | + bytes_per_row: Some(texture.width() * COMPONENTS as u32), |
| 152 | + rows_per_image: Some(texture.height()), |
| 153 | + }, |
| 154 | + texture.size(), |
| 155 | + ) |
| 156 | +} |
| 157 | + |
| 158 | +pub fn many_writes(texture: &wgpu::Texture, device: &wgpu::Device, queue: &wgpu::Queue) { |
| 159 | + let data: Vec<Texel> = compute_data(texture); |
| 160 | + |
| 161 | + let copy_buffer_2 = device.create_buffer(&wgpu::BufferDescriptor { |
| 162 | + label: None, |
| 163 | + size: u64::try_from(data.len() * COMPONENTS).unwrap(), |
| 164 | + usage: wgpu::BufferUsages::COPY_DST | wgpu::BufferUsages::COPY_SRC, |
| 165 | + mapped_at_creation: false, |
| 166 | + }); |
| 167 | + |
| 168 | + let mut encoder = device.create_command_encoder(&wgpu::CommandEncoderDescriptor::default()); |
| 169 | + |
| 170 | + for (index, cube) in texel_iter(texture).enumerate() { |
| 171 | + encoder.copy_buffer_to_texture( |
| 172 | + wgpu::TexelCopyBufferInfo { |
| 173 | + buffer: ©_buffer_2, |
| 174 | + layout: wgpu::TexelCopyBufferLayout { |
| 175 | + offset: (index * COMPONENTS) as u64, |
| 176 | + bytes_per_row: None, |
| 177 | + rows_per_image: None, |
| 178 | + }, |
| 179 | + }, |
| 180 | + wgpu::TexelCopyTextureInfo { |
| 181 | + texture, |
| 182 | + mip_level: 0, |
| 183 | + origin: wgpu::Origin3d { |
| 184 | + x: cube[0], |
| 185 | + y: cube[1], |
| 186 | + z: cube[2], |
| 187 | + }, |
| 188 | + aspect: wgpu::TextureAspect::All, |
| 189 | + }, |
| 190 | + wgpu::Extent3d { |
| 191 | + width: 1, |
| 192 | + height: 1, |
| 193 | + depth_or_array_layers: 1, |
| 194 | + }, |
| 195 | + ); |
| 196 | + } |
| 197 | + |
| 198 | + queue.write_buffer(©_buffer_2, 0, data.as_flattened()); |
| 199 | + queue.submit([encoder.finish()]); |
| 200 | +} |
| 201 | + |
| 202 | +// ------------------------------------------------------------------------------------------------- |
| 203 | + |
| 204 | +/// Elements of GPU-to-CPU copying |
| 205 | +#[derive(Clone, Copy, Debug)] |
| 206 | +struct TextureCopyParameters { |
| 207 | + pub size: wgpu::Extent3d, |
| 208 | + pub byte_size_of_texel: u32, |
| 209 | +} |
| 210 | +impl TextureCopyParameters { |
| 211 | + pub fn from_texture(texture: &wgpu::Texture) -> Self { |
| 212 | + let format = texture.format(); |
| 213 | + assert_eq!( |
| 214 | + format.block_dimensions(), |
| 215 | + (1, 1), |
| 216 | + "compressed texture format {format:?} not supported", |
| 217 | + ); |
| 218 | + |
| 219 | + Self { |
| 220 | + size: texture.size(), |
| 221 | + byte_size_of_texel: format |
| 222 | + .block_copy_size(None) |
| 223 | + .expect("non-color texture format {format:} not supported"), |
| 224 | + } |
| 225 | + } |
| 226 | + |
| 227 | + pub fn dense_bytes_per_row(&self) -> u32 { |
| 228 | + self.size.width * self.byte_size_of_texel |
| 229 | + } |
| 230 | + |
| 231 | + pub fn padded_bytes_per_row(&self) -> u32 { |
| 232 | + self.dense_bytes_per_row() |
| 233 | + .div_ceil(wgpu::COPY_BYTES_PER_ROW_ALIGNMENT) |
| 234 | + * wgpu::COPY_BYTES_PER_ROW_ALIGNMENT |
| 235 | + } |
| 236 | + |
| 237 | + #[track_caller] |
| 238 | + pub fn copy_texture_to_new_buffer( |
| 239 | + &self, |
| 240 | + device: &wgpu::Device, |
| 241 | + queue: &wgpu::Queue, |
| 242 | + texture: &wgpu::Texture, |
| 243 | + ) -> wgpu::Buffer { |
| 244 | + let padded_bytes_per_row = self.padded_bytes_per_row(); |
| 245 | + |
| 246 | + let temp_buffer = device.create_buffer(&wgpu::BufferDescriptor { |
| 247 | + label: Some("GPU-to-CPU image copy buffer"), |
| 248 | + size: u64::from(padded_bytes_per_row) |
| 249 | + * u64::from(self.size.height) |
| 250 | + * u64::from(self.size.depth_or_array_layers), |
| 251 | + usage: wgpu::BufferUsages::COPY_DST | wgpu::BufferUsages::MAP_READ, |
| 252 | + mapped_at_creation: false, |
| 253 | + }); |
| 254 | + |
| 255 | + { |
| 256 | + let mut encoder = |
| 257 | + device.create_command_encoder(&wgpu::CommandEncoderDescriptor::default()); |
| 258 | + encoder.copy_texture_to_buffer( |
| 259 | + texture.as_image_copy(), |
| 260 | + wgpu::TexelCopyBufferInfo { |
| 261 | + buffer: &temp_buffer, |
| 262 | + layout: wgpu::TexelCopyBufferLayout { |
| 263 | + offset: 0, |
| 264 | + bytes_per_row: Some(padded_bytes_per_row), |
| 265 | + rows_per_image: Some(self.size.height), |
| 266 | + }, |
| 267 | + }, |
| 268 | + texture.size(), |
| 269 | + ); |
| 270 | + queue.submit(Some(encoder.finish())); |
| 271 | + } |
| 272 | + |
| 273 | + temp_buffer |
| 274 | + } |
| 275 | + |
| 276 | + /// Given a mapped buffer, make a [`Vec<C>`] of it. |
| 277 | + /// |
| 278 | + /// `size_of::<C>() * components` must be equal to the byte size of a texel. |
| 279 | + pub fn copy_mapped_to_vec<C>(&self, components: usize, buffer: &wgpu::Buffer) -> Vec<C> |
| 280 | + where |
| 281 | + C: bytemuck::AnyBitPattern, |
| 282 | + { |
| 283 | + assert_eq!( |
| 284 | + u32::try_from(components * size_of::<C>()).ok(), |
| 285 | + Some(self.byte_size_of_texel), |
| 286 | + "Texture format does not match requested format", |
| 287 | + ); |
| 288 | + |
| 289 | + // Copy the mapped buffer data into a Rust vector, removing row padding if present |
| 290 | + // by copying it one row at a time. |
| 291 | + let mut texel_vector: Vec<C> = Vec::new(); |
| 292 | + { |
| 293 | + let mapped: &[u8] = &buffer.slice(..).get_mapped_range(); |
| 294 | + for row in 0..self.row_count() { |
| 295 | + let byte_start_of_row = (self.padded_bytes_per_row()) as usize * row; |
| 296 | + texel_vector.extend(bytemuck::cast_slice::<u8, C>( |
| 297 | + &mapped[byte_start_of_row..][..self.dense_bytes_per_row() as usize], |
| 298 | + )); |
| 299 | + } |
| 300 | + } |
| 301 | + |
| 302 | + texel_vector |
| 303 | + } |
| 304 | + |
| 305 | + fn row_count(&self) -> usize { |
| 306 | + self.size.height as usize * self.size.depth_or_array_layers as usize |
| 307 | + } |
| 308 | +} |
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