@@ -385,7 +385,15 @@ def test_builtin_symbol_sources_unity(self):
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symbol_sources = ProjectOption .objects .get_value (
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project = unity_project , key = "sentry:builtin_symbol_sources"
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)
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- assert symbol_sources == ["unity" , "nvidia" , "ubuntu" ]
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+ assert symbol_sources == [
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+ "ios" ,
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+ "microsoft" ,
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+ "android" ,
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+ "nuget" ,
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+ "unity" ,
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+ "nvidia" ,
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+ "ubuntu" ,
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+ ]
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def test_builtin_symbol_sources_unreal (self ):
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"""
@@ -406,7 +414,7 @@ def test_builtin_symbol_sources_unreal(self):
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symbol_sources = ProjectOption .objects .get_value (
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project = unreal_project , key = "sentry:builtin_symbol_sources"
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)
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- assert symbol_sources == ["nvidia" , "ubuntu" ]
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+ assert symbol_sources == ["ios" , "microsoft" , "android" , " nvidia" , "ubuntu" ]
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def test_builtin_symbol_sources_godot (self ):
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"""
@@ -427,7 +435,7 @@ def test_builtin_symbol_sources_godot(self):
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symbol_sources = ProjectOption .objects .get_value (
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project = godot_project , key = "sentry:builtin_symbol_sources"
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)
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- assert symbol_sources == ["nvidia" , "ubuntu" ]
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+ assert symbol_sources == ["ios" , "microsoft" , "android" , "nuget" , " nvidia" , "ubuntu" ]
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@patch ("sentry.api.endpoints.team_projects.TeamProjectsEndpoint.create_audit_entry" )
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def test_create_project_with_origin (self , create_audit_entry ):
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