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I don't, however, know how to implement such a feature on the other platforms (including a "special one" not in the linked compare).
Please implement this feature for all platforms! Consider using the code linked above as a starting point, or do it completely differently, I just figured I'd share what I have in case it's helpful.
The text was updated successfully, but these errors were encountered:
@j0tt Thank you for bringing this up. As far as I know the other underlying SDKs we're using in the Unreal plugin don't support this feature yet so we'll need to take a closer look at how to work around it on the remaining platforms.
I know sentry native supports requiring consent before sending crash data, because I wrote it into the Unreal Plugin here: https://github.com/getsentry/sentry-unreal/compare/main...j0tt:sentry-unreal:jott/main/toggleconsent?expand=1
I don't, however, know how to implement such a feature on the other platforms (including a "special one" not in the linked compare).
Please implement this feature for all platforms! Consider using the code linked above as a starting point, or do it completely differently, I just figured I'd share what I have in case it's helpful.
The text was updated successfully, but these errors were encountered: